A downloadable game

Buy Now$15.00 USD or more

Utopian cosmopolitan fantasy in the shadow of a secret war.
Imagine a more perfect world under cosmic threat.
Content warnings: this game includes topics of violence, war, betrayal, and volatile trauma responses. Depending on the character roles in play, the game may also include struggles with ageing, social isolation, addiction, struggles with identity, instrumentalising relationships, or burnout.
For 3-6 players across 3-4 hours.



Dream Anew gives us broad streets, sprawling vineyards, and high sun-kissed towers;  voices raised in poignant, unearthly chorus; grave voices and whispered councils; deadly  words and spells sung sharp as swords; artists prospering and medicine for all; dusty libraries and airy halls; and stark radiance and gathering gloom asking "What do you do next?"

It is a GMless game of utopian cosmopolitan fantasy about former mortals made anew by stray power from a secret cosmic war and working to keep it from consuming their city. 

It is a game of belonging outside belonging using the "No Dice, No Masters" engine for 3-6 players, and should take between 3 and 4 hours per session.  To play, you will need a printed copy of the game, scrap paper, pens and pencils, and coins to use as tokens.


This game is brought to you by the generosity of my Patrons, and especially Cassandra. Thank you all so much.

Purchase

Buy Now$15.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $15 USD. You will get access to the following files:

Dream Anew Playkit.pdf 1 MB
Dream Anew.pdf 1 MB

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Community Copies

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